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The new game from Deadly Premonition creator Hidetaka "Swery" Suehiro is coming out worldwide tomorrow, according to a new report coming out of TGS.

Swery confirmed to Eurogamer that D4 (Dreams Don't Die) will be hitting the Xbox One marketplace tomorrow, and will retail for $14.99 USD. There's no word yet on pricing in other regions.

The game is currently exclusive to Xbox One, and supports Kinect.
Shouldn't that be Dark Dreams Don't Die? Looks like a Kinect game? The music in the trailer makes it sound very Japanese(I can't explain what I mean). It looks a lot like like Walking Dead.
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I had a game on the Sega Saturn called D, I wonder if this is related?
You lack a vital quality found in all Sith. Sith have no fear, and I sense much fear in you."
It's a Swery game, and that dude is weird, if you've played Deadly Premonition, that's the same guy.

It's an episodic murder mystery, and was developed for the Kinect (before there was an option to buy the Xbox One without one), and does pull some control types from Telltale's adventure play style.

And yes, Swery makes Japanese-ass Japanese games. I'm interested to check it out, but my backlog is already growing... damn you Minecraft!
Maybe it'll sell another 100 Ones in Japan!
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D4: Dark Dreams Don’t Die is Now Available for Xbox One

Size: 8.82 GB
Release date: 9/19/2014

This is just part of the review that is taken directly from the above link.

"We should also point out that the download describes itself as Season One, but it includes only one prologue and two episodes. That’s actually more than enough to justify the modest download fee, but we’re unclear whether there are going to be more episodes for this season or if the idea is to just skip ahead to Season Two next.

Episode two certainly ends on a cliffhanger, but it’s also much shorter and less amusing than the first one. So how it and the rest of the story is resolved may do much to change our opinion on the game as a whole. We thoroughly enjoyed the current experience though, which proves that just as good gameplay can compensate for weak graphics so too can a good script save a multitude of interactive failings.

In Short: A worthy follow-up to Deadly Premonition, although whether it earns the same classic status will depend largely on the subsequent episodes.

Pros: Endearingly weird premise, in terms of both story and characters. Inspired use of Kinect and some very well designed QTE sequences. Bizarre atmosphere and effective comedy.

Cons: The rapidly depleting stamina bar and uneven pacing are unnecessary distractions. Kinect controls often don’t work properly. Too much reliance on potentially offensive stereotypes.

Score: 7/10"
Life goal own all retail X-Box games. My collection: X-Box: 512, X-Box 360: 1189, One: 126
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