Crytek are behind the engines of FarCry (1) and Crysis/Crysis Warhead. This engine has been built with multiplat in mind. I must say that it looks awesome considering that it's made for more than one machine and looks better than any exclusive (in my view). Just note that this does not mean that Crysis or anything related to it is coming to consoles. It's just an engine demo.
They're showing the portability of their code base. Honestly, console programming is beyond difficult on the PlayStation3 due to it's lack of processing instruction within Sony's very prized SDK. I'm sure it would almost be easier bringing engines on over to the Xbox360 platform.
aka "Crater Seraph" or "shovel"
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I agree, thanks to sony wanting to use new hardware they made it harder for devs to do thier job and they only supply companies who make thier exclusives. however those people at crytek seem to know thier stuff.
Theres a new RF coming out sometime. I just haven't followed it closely as the older games weren't that great unless you wanted to make holes in things. The Cry Engine is just far more superior in terms og graphical achievment. Even if you can't blow walls down you can do pretty much anything else.
it won't look that good in action, most likely. early demos of Crysis were far above what was finally released, and the same goes for most engines. still, good to see more competition moving things in the right direction.
I think that Cry IS great, Billy. However, I would LOVE to see more destructive scenery integrated into gameplay. So many games would be superior due to it. Having your cover blown up is definitely hair raising.
Doubt it would happen. People would rather use the U3 engine as its the easitest to work with. Either that or make thier own like Rockstar with GTA4 and Ubi with FC2. There are bunches of RF3 vids on Gametrailers i think and some are on XBL. Havent watched them though.
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