Found 16 posts - Go to Last Post
× 4 (9.52%) no new content after release
× 3 (7.14%) 1 year or less
× 16 (38.10%) 2-4 years
× 4 (9.52%) 5-10 years
× 15 (35.71%) no limit
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That would be a good solution as well. You won't be forced to buy DLC if you are a completionist. If you really like a game, then you would pick up the DLC, otherwise move on to the the next game.Make all the DLC and TU's you want. Just no achievements in them.Originally Posted by General Tynstar
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People keep saying game devs force them to do things, and I don't understand it. I've never once had any game dev, publisher, advertiser, promoter, or even some random guy who's heard of a game ever come over to my house or find me on the street and force me to do anything. Maybe I don't hang out in the same places those people that get forced to buy DLC do? I like to complete games, but even that is subjective state.That would be a good solution as well. You won't be forced to buy DLC if you are a completionist. If you really like a game, then you would pick up the DLC, otherwise move on to the the next game.Originally Posted by MarvzMitts
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futiles has it right: Until it is no longer cost feasible to support further enhancements, additions, or fixes.Originally Posted by Hotdogmcgee
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Yes I miss those days. I was amazed how much content halo combat evolved realased with. It had no microtransactions for armors!No new content baby, like the good old days.Originally Posted by Arkkant
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