Each day, our team is working to update and upgrade the site to make your user experience better. You can always check out this page for a list of features we've added, or just to see what we're up to!
If you have an idea for a feature you'd like to see on Gamertag Nation, be sure and post it to the Feature Requests forum.
Improvements to the timeliness and frequency of milestones posted to gamertag profiles. Milestones are now much more accurate in capturing your best gaming moments and highlights.
Added in some more helpful messaging on member profiles to help indicate when syncing has been disabled or turned off. Added in smarter error handling to the profile syncing process for gamertags that are no longer valid.
Massive database update to help optimize server resources using a different storage engine. All of our lovely database tables were affected by this change.
Requesting a sync of your profile through the account dropdown in the header or on your member profile now syncs and updates your profile in real-time. This used to just add your profile to the front of the queue. Also added this as a new button at the top of member profiles.
Updated all time zone labels from GMT to UTC. You know, since it's not 1970 anymore.
Overhauled our email delivery system in accordance to modern security and anti-spoofing standards.
Enhanced several pages within member profiles and game profiles to make it easier to share on other social networks like Twitter, Facebook and Discord.
Various bug fixes and performance improvements all around the site. Slimmed down a bunch of the code to help optimize future development.
Another round of UI improvements. Profile backgrounds now show up on all pages of the profile, fixed an issue with logging in or signing up via connected sites like Twitter and Discord. Activity feeds now display total Gamerscore gained when unlocking multiple achievements. Corrected several inconsistencies that were left over from last month's design changes.
Minor design improvements and bug fixes to the players page on game profiles.
Removed the requirement for users to have played a game before being able to post an achievement guide for the game.
Updates to the dashboard to help bring you more of that pertinent information and links you are looking for. Minor update to friends activity listings.
Updated the way game ratings are shown on game profiles. Our star-based rating scale is now two-tone making it easier to read. This also comes with improved interactivity when submitting, changing or removing ratings.
Another round of bug fixes and design updates with an emphasis on improving the user experience for those of you browsing the site on a tablet or comparable medium screen size.
Fixed a bug with the "View unlocked achievements" link below your game progress information located in the sidebar of game pages.
Added an option to filter achievements by achievement label from the achievements page on game profiles. This new control enables you to select multiple labels (if they are defined) to filter from.
Added a couple of new filters to the achievements page on member profiles. This includes options for filtering achievements by achievement label, gamerscore, and game genre. Also fixed a bug related to the achievement visibility setting under Gamertag Settings.
Added an "All Achievements" tab to the Explore > Achievements page. This new page enables you to filter achievements using a bunch of brand new filters - including multiple achievement labels!
GTN 6.0 is here! This update includes all new redesigned member and game profiles, tons of bug fixes and styling updates, and a complete rewrite of the backend framework.
Improved identification of game details and features when adding games to the database.
Added a new control to the game achievements page which will enable you to quickly filter unlocked and locked achievements. This also comes with all new multi select filtering capabilities on the GTN 6.0 test site.
Another round of bug fixes for GTN 6.0 with a key emphasis on improving usability of the mobile site.
Tons of changes under the hood in preparation for GTN 6.0. Slimmed down old code, reduced redundancies in the framework, and organized styling and interaction assets for rapid development.
Optimized the syncing schedule for smarter discovery of gamertag changes. Updated the sync status page to reflect these changes.
Redesigned the game card shown in new/upcoming releases listings.
Bulk game database cleanup and bug fixes - changed microsoft.com store links to xbox.com, added Xbox Series X|S platform to any remaining Xbox One titles that were not updated yet, corrected the platforms display order for games that have 3 or more designated platforms.
Fixed a bug related to the Filters panel on game achievements pages. This was causing the Filters panel to remain open/expanded by default for certain individuals.
Renamed "Users" to "Community" in the main navigation menu. Removed the Challenges page under the Explore menu due to a lack of new challenges. The Tools menu will also be going away in a future update with those assets moving to the Help and About us area.
Fixed a bug when marking all threads as read in the forums.
Design tweaks to the top of member profiles and game profiles + member profile components in the sidebar.
Made improvements to the activity feed to help reduce redundancies when unlocking multiple achievements.
Updated the Playstation profile link at the top of member profiles. Clicking on the PSN icon will now display the PSN ID as opposed to sending you to a dead link.
Bug fixes and styling updates for several email notifications.
Fixed a bug for those that have opted to sort game listings on their profile by the First Played date by default. This was also added to the sorting options for game listings on member profiles and in the Explore area.
Restructured gamertag game data in the database to improve reliability and performance all around the site. You should notice significant improvements to load times on the homepage/dashboard and game listings in the Explore area and on member profiles.
Rolled out a bunch of bug fixes with an emphasis on improving consistency across filter and sorting behavior in various areas.
Fixed a bug with the quick sorting options while viewing a member's badges list.
Added 3 new options for sorting games on your profile. You can now sort by the total number of members that have played the game (Total Players), completed the game (Total Completions), or average rating by those that have played the game (Community Rating).
Brand spankin new game and member profiles are on the way!
Added "Best Year Ever V" badge - gamertagnation.com/…
Added the Achievement Streaks section to the sidebar on member profiles. This will highlight the top 5 streaks for each user and display information related to current streak. This new section replaced the existing Games Ratings section in the sidebar.
Added achievement labels to over 300 different games! There were a ton of DLC and game information corrections added in as well.
Fixed a bug with the "Come Get Some" and "Rip & Tear" badges.
Removed old and unnecessary "Web" platform titles. There were approximately 60 titles with no achievements leaving Wordament as the only game on the "Web" platform.
Fixed a bug related to the Efficient Gamer series of badges. These badges will now be awarded to new gamertags after the achievement syncing process to ensure accuracy across various DLC inclusion settings.
Fixed a bug that was causing some games to display an incorrect first played/unlock and/or last played/unlock date. These dates have since been corrected for those that were affected.
Fixed a bug related to revoked achievements or mismatched totals when syncing achievements.
Fixed a bug related to Mystery Badge II - this badge will now trigger correctly when clicking on *something* on a *certain* page.
Added 5 new badges! These are awarded for completing a game in the Harvest Moon, Darksiders, Wolfenstein, Plants vs. Zombies, or Hello Neighbor series.
Improved readability of achievement details on gamertag and game profiles. This includes a slight bump in the text size for achievement descriptions and unlock dates - geared towards making achievements easier to read on mobile devices.