Latest Achievement Guides

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  • zoidberg1339

    zoidberg1339 posted a guide for Park Ranger.

    Parks are found in the Decoration Structures section of the build menu. They cost 14 nanites apiece and require 1 power to be "fully functional" as the achievement requires.

    For best effect, don't build all the parks in one place, spread them out across the colony as well so every colonist has one nearby. The achievement will pop once your 10th is up and running.
  • zoidberg1339

    zoidberg1339 posted a guide for The Great Depression.

    This can be cheesed pretty easily once you've got a well-established base going. Just recycle less-essential buildings until you've got 200+ colonists out of work. Wait until after you've completed the primary objective of a mission and you can get this without wrecking your colony.
  • zoidberg1339

    zoidberg1339 posted a guide for Trailer Trashed.

    Once you've arrived in Melonweed and spoken with Mo, head over to Todd's trailer, which is near the junkyard with the big tall walls in the top-left part of town. Click on the door and select the boot action to kick it down.
  • zoidberg1339

    zoidberg1339 posted a guide for Ring Pull.

    When you regain consciousness outside The Kickstand, head out front, click on the door, and select the boot icon to kick the door down. Head inside and talk to the bartender. If you ask him about your keys, he claims to not know where they are. Click on him and select the hand icon to convince him to hand the keys over.
  • zoidberg1339

    zoidberg1339 posted a guide for Pension Plan.

    Updated 01-02-2023 01:00 PM
    I earned this in a Sandbox game, I had to have 200,000 in the account at the same time. Set up a game with unlimited money so you can build as many expensive building as it takes to bring money into your swiss account.

    The fastest way to earn this is to have several banks sending money to your swiss account. You also will need to have the building permit edict active too.

    Once you have that just build everything possible and eventually you will have 200,000 in your swiss account. It took me a couple hours to get the full 200,000 into the account.
  • zoidberg1339

    zoidberg1339 posted a guide for Pension Plan.

    Updated 01-02-2023 01:01 PM
    I earned this in a Sandbox game, I had to have 200,000 in the account at the same time. Set up a game with unlimited money so you can build as many expensive building as it takes to bring money into your swiss account.

    The fastest way to earn this is to have several banks sending money to your swiss account. You also will need to have the building permit edict active too.

    Once you have that just build everything possible and eventually you will have 200,000 in your swiss account. It took me a couple hours to get the full 200,000 into the account.
  • zoidberg1339

    zoidberg1339 posted a guide for ... But To Take Part.

    Not particularly difficult, especially if you care to take the easy way and do this in Sandbox mode. To do that:

    Start a game in Modern Times, unlimited cash, easy difficulty, no disasters, and so on.

    Quickbuild a power station of some kind, then the Stadium. Finally, issue the edict.

    Ka-blonk, you're done.
  • zoidberg1339

    zoidberg1339 posted a guide for ... But To Take Part.

    Not particularly difficult, especially if you care to take the easy way and do this in Sandbox mode. To do that:

    Start a game in Modern Times, unlimited cash, easy difficulty, no disasters, and so on.

    Quickbuild a power station of some kind, then the Stadium. Finally, issue the edict.

    Ka-blonk, you're done.
  • zoidberg1339

    zoidberg1339 posted a guide for Tropicoleaks.

    Build a Spy Academy, hire some teachers, and get agents trained. Once you have some, go to the Espionage menu and assign agents to Expose Secrets. You can assign half your agents to one superpower and the other half on another superpower.

    Now I did this achievement during the World Wars era so the Allies and the Axis are the only Superpowers, but once the EU, China, and the Middle East join the game, they are also considered Superpowers and count towards the achievement as well.

    If your agents keep failing to expose secrets, you can purchase the License to Kill upgrade to improve your odds. However, if your agents fail, they will be killed and you'll have to wait until more can be trained. I didn't buy the upgrade and didn't have too much trouble.
  • zoidberg1339

    zoidberg1339 posted a guide for Tropicoleaks.

    Build a Spy Academy, hire some teachers, and get agents trained. Once you have some, go to the Espionage menu and assign agents to Expose Secrets. You can assign half your agents to one superpower and the other half on another superpower.

    Now I did this achievement during the World Wars era so the Allies and the Axis are the only Superpowers, but once the EU, China, and the Middle East join the game, they are also considered Superpowers and count towards the achievement as well.

    If your agents keep failing to expose secrets, you can purchase the License to Kill upgrade to improve your odds. However, if your agents fail, they will be killed and you'll have to wait until more can be trained. I didn't buy the upgrade and didn't have too much trouble.
  • zoidberg1339

    zoidberg1339 posted a guide for Presidente's Seven.

    When I was done with every other achievement I only had four dynasty members. When I did was start the a new campaign starting with Cayo De Fortuna and finished the mission ASAP.

    The second mission you want to start on the island of Bao Bao. After a while I was always able to get a new dynasty member, about 10 minutes into the mission.

    It took me about an hour to get the remaining 3 dynasty members this way.
  • zoidberg1339

    zoidberg1339 posted a guide for Presidente's Seven.

    When I was done with every other achievement I only had four dynasty members. When I did was start the a new campaign starting with Cayo De Fortuna and finished the mission ASAP.

    The second mission you want to start on the island of Bao Bao. After a while I was always able to get a new dynasty member, about 10 minutes into the mission.

    It took me about an hour to get the remaining 3 dynasty members this way.
  • zoidberg1339

    zoidberg1339 posted a guide for Overqualified.

    First off, you're going to need some money in your Swiss account to actually pay to upgrade the skills. You'll get some money in the process of playing the campaign, but Swiss money can be made by having a Customs Office with the "Special Tax" activated, having a Bank(s) set to "Slush Fund", hiring Moneygrubbers as managers for some of your higher-budget buildings, etc.

    If you're in the late-late-game, repeatedly researching "Research to Swiss Account" is a good bet. With 3 Science Labs, 3 Observatories, a Library, a College, two Clinics, a Hospital and a Space Program all maxed out and researching I was getting "Research to Swiss Account" every 15-16 months or so. About 5 years of doing this while slushing money and "Special Tax"-ing my exports netted me like a quarter of a million dollars in my Swiss Account - plenty for this achievement.

    Now, there comes a catch. You can only upgrade each dynasty member once in a mission before the price goes way, way up. There's a fairly painless way around it though.

    Play the quickest game you possibly can. Sandbox game, starting in Modern Times. Set the win condition to Construction: Space Program. Load up the game, upgrade your dynasty member (or members if you feel so inclined, but you only need to get one of them to level 5) and save. Be sure to overwrite your old, not-upgraded dynasty if prompted. Then quick build a power station of some kind, and then build your Space Program.

    Donezo. You just "won" a mission, and can now start up a new sandbox game (using the same file if you wish) and upgrade your dynasty member again for the low, low price of 10, 20, 30, or 40k, rather than 100k or whatever exorbitant amount it goes up to. Shouldn't take long at all to do this four times, provided you have the Swiss Account money.
  • zoidberg1339

    zoidberg1339 posted a guide for Overqualified.

    First off, you're going to need some money in your Swiss account to actually pay to upgrade the skills. You'll get some money in the process of playing the campaign, but Swiss money can be made by having a Customs Office with the "Special Tax" activated, having a Bank(s) set to "Slush Fund", hiring Moneygrubbers as managers for some of your higher-budget buildings, etc.

    If you're in the late-late-game, repeatedly researching "Research to Swiss Account" is a good bet. With 3 Science Labs, 3 Observatories, a Library, a College, two Clinics, a Hospital and a Space Program all maxed out and researching I was getting "Research to Swiss Account" every 15-16 months or so. About 5 years of doing this while slushing money and "Special Tax"-ing my exports netted me like a quarter of a million dollars in my Swiss Account - plenty for this achievement.

    Now, there comes a catch. You can only upgrade each dynasty member once in a mission before the price goes way, way up. There's a fairly painless way around it though.

    Play the quickest game you possibly can. Sandbox game, starting in Modern Times. Set the win condition to Construction: Space Program. Load up the game, upgrade your dynasty member (or members if you feel so inclined, but you only need to get one of them to level 5) and save. Be sure to overwrite your old, not-upgraded dynasty if prompted. Then quick build a power station of some kind, and then build your Space Program.

    Donezo. You just "won" a mission, and can now start up a new sandbox game (using the same file if you wish) and upgrade your dynasty member again for the low, low price of 10, 20, 30, or 40k, rather than 100k or whatever exorbitant amount it goes up to. Shouldn't take long at all to do this four times, provided you have the Swiss Account money.
  • Thijminecraft02

    Thijminecraft02 posted a guide for Two Thumb Master.

    Buy the all level unlock for 99 cents or play through the entire campaign. At the final level 48 just keep circling around the map counterclockwise while shooting enemies and firing in the Bosses general direction. Do not come close to him because his electric beam is very powerful. When you kill the boss you will unlock this achievement.
  • Thijminecraft02

    Thijminecraft02 posted a guide for A Wilhelm Scream.

    Buy the all level unlock for 99 cents or play through the campaign, then die at level 48 by just letting the enemies and boss kill you.
  • Thijminecraft02

    Thijminecraft02 posted a guide for One Shot, Thrice The Score.

    In level 30, try getting the enemies to destroy blocks until you get the green 3 rockets powerup. Then shoot 3 enemies with it at once.
  • Thijminecraft02

    Thijminecraft02 posted a guide for Natural Born Gamer.

    In level 23, fly to the top right and hold W and D and just keep shooting rockets at every enemy who comes close. Do this and you will earn the achievement in a few hours (1-2), do this after you get all the other achievements as those will probably help you progress in this.
  • Thijminecraft02

    Thijminecraft02 posted a guide for Deathless Destruction.

    In level 4, where you have to score 2 goals with a football. Just collect the ball and fly into the goal without shooting any enemies. If they shoot you you drop the ball, just collect it by flying into it again without taking revenge.
  • Thijminecraft02

    Thijminecraft02 posted a guide for Nice Beating You.

    Beat the Pirate Boss in level 6, just do not come too close and keep shooting rockets at him.
  • Thijminecraft02

    Thijminecraft02 posted a guide for I'll Show You Fits Of Rage.

    You can very easily get this in level 23 and level 30 by just spamming rockets.
  • zoidberg1339

    zoidberg1339 posted a guide for Critical Roll.

    If you’re attempting this achievement today the only way to acquire the D20 is by buying it from Larinna, who you can find standing outside each Tavern on every Outpost in the game.

    The dice don’t come cheap - they’ll cost you 300 doubloons - but it’s a small price to pay for a rare achievement. Once you’ve bought the dice, go to a vanity chest and equip the Roll D20 emote.

    Then just select that emote over and over to keep rolling the die. Eventually you’ll roll a 20 and unlock the achievement.
  • Kaiteh

    Kaiteh posted a guide for Oh, Shiny!.

    This code currently works. Go to your inventory in-game and open a chest and then put the code in.

    WINT-ERFE-ST22

    Unlocks Krydle
    1 x Rare Shiny
    3 x Time Gate Pieces
    1 x Huge Potion of Speed
    1 x Huge Potion of Clairvoyance

    Don't know how much longer it will work for, but you get a guaranteed shiny in it.
  • C64 Mat

    C64 Mat posted a guide for Hmm... Am I a bad driver?.

    When:
    At any point during the main story mode of the game (not Time Attack).

    Method:
    Every time you crash or bump something, your car takes damage, which is tracked at the top right of the screen during races. You get the opportunity between races (and If you total your car mid-race) to repair this damage.

    You need to spend 10,000 coins on damage repairs in total. Despite the achievement description, this does not have to be done in one single repair.

    Achievement unlocked!
  • zoidberg1339

    zoidberg1339 posted a guide for I Don’t Believe.

    This is unlocked by finding the alternate ending. (I’m trying to avoid spoilers but you’ve been warned.)



    Near the very end of the game a character will hand you a set of keys. Instead of using these keys for their intended purpose, return to the alley you came from and use the keys to unlock the door you previously exited.

    Once through the door head back up the several sets of stairs until the credits roll and this achievement unlocks.