Latest Achievement Guides

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  • Games Master

    Games Master posted a guide for I AM INVINCIBLE!.

    Mission - Facility
    Difficulty - 00 Agent
    Time Required - 2:05

    Attached underneath is a video of me completing my run which I'll use for reference and a second video to showcase an easier strategy for clearing the first 2 groups of enemies.

    General Tips
    - Don't stop for too long - It is very easy to get surrounded and overwhelmed with the shear amount of guards in this level. You pretty much spend the whole level trying to not let them catch up.
    - Exclusively use the KF7 assault rifle once you get to the 3 guards (0:37) and onwards, aiming for the upper body.
    - I personally found it much easier to shoot the guards in bursts whilst firing from the hip, took me a few mins to get use to it.
    - Cheats will disable achievements.

    Breakdown
    0:18 - Empty a whole pistol clip to get the guards to leave the room.
    0:25 - Make sure you kill the 2 guards outside this room as they have a habit of blowing up the console. Also more come from the stairs so you have to be quick to hit the console also or they'll do the same...
    0:35 - Switch to KF7 and exclusively use it from here, burst shots upper body. Kill only the guards I do. Startegically reloading to not leave you stood there having to take shots.
    0:51 - Usually this guard opens the door sooner but just keep up against the wall like me if he's delayed.
    1:08 - So this is the RNG part. Dr. Doak has the door decoder and can spawn in 7 possible loactions. 4 of which are bad and 3 are good. You want him to spawn either a) by the pillar to the back right, b) in the room to the left or c) in the room to the back left. Failing that it's a restart. Now its important not to take too long here or you'll get swarmed by 8-10 guards coming from behind you. You can filter them all with a door glitch but it'll waste a fair chunk of time. So try to follow my order exact; 2x guards in back right, grab door decoder and then 2x guards on the way to locked door.
    1:23 - Open the menu, select "door decoder" and press [cn_RT]. You'll hear typing if you did it correctly. Again the guards behind will catch up if you take too long here.
    1:40 - Lastly, before detonating the bombs here make sure 006 is 2 square tiles width away from the bomb explosions (not the tanks themselves) so he doesn't get blown up. ALSO make sure that you see "Objective C: Complete" and "Objective D: Complete" before you go through the final door - this will fail if you go through the exit early! I cut it close but you'll see D for a couple of frames at the end of mine after C.

    ORIGINAL
    https://youtu.be/hwIfD53MPsM

    EASIER STRAT
    https://youtu.be/xp7iYAyinTw

    Fun Fact - There is a stat for "Attempts at Facility on 00 Agent" for this game. It took me 39 attempts apparently. Mostly just bad Dr. Doak spawns. With some luck you'll get it sooner Smile

    Hope this helps, feel free to ask me anything you're unsure of!
  • ResiGamer32

    ResiGamer32 posted a guide for Mods Please Ban.

    Patched as of 31st January 2023. Obtainable now.
  • C64 Mat

    C64 Mat posted a guide for RUN!.

    Updated 02-01-2023 04:57 AM
    NOT MISSABLE

    When:
    Story related for finishing level 1: The Dam

    Speedrun Method for 00 difficulty:
    Run left around the corner and kill the guard. Pick up his gun, cross the bridge and run in front of the truck, running down the tunnel.

    Exiting the tunnel at the other side, go right around the back of the guard tower, and stick to the right hand wall, going behind the crates and the bunker. Hit the button by the gate to open it, run inside, hit the next button to open the next gate.

    Run forward, kill the guard by the left wall, and go forward and open the gate, making sure to shoot the alarm box on the wall of the small building as you get to the gate (1/4).

    Head to the right around the boxes to find a display in the wall - open the watch menu, select your modem from the inventory to equip it, and close the watch menu. Head close up to the screen and press "fire" to put the modem on the screen (Obj. 1 completed).

    Continue through the level to the top of the dam. Open the door of the first guard tower and shoot the alarm box on the wall (2/4). Go back out to the dam.

    Head to the second tower, open the door and shoot the alarm box (3/4) and then head back out.

    Head to the third tower, open the door and shoot the alarm (4/4, Obj. 2 completed). Head downstairs in the tower and go left at the bottom, killing guards as you go.

    In the room at the end, head to the first server at the rear left of the room and press action. This will start a countdown. Once this has finished, go back down the corridor, climb the stairs back up to the dam and leap off.

    Achievement unlocked!
  • Ichya Paradise

    Ichya Paradise posted a guide for Your lessons are boring!.

    You can earn this right when you spawn into the game. There is a teacher standing next to the chalkboard. Go and attack them and the achievement is yours.
  • hello8964

    hello8964 posted a guide for Flag Monger.

    Play 5 matchmade games of capture the flag with a good team.
  • ResiGamer32

    ResiGamer32 posted a guide for Soldier of Misfortune.

    Same as the above posted guide except use Boosting V2

    Headshots are not counted as kills, they are seperate. I ran 3 consoles and i advise doing the same if you can. The host console needs to be an xbox 360 with a usb stick. The other 2 can be anything. This grind will take between 30-40 hours with 3 xboxes, roughly 120 hours with 3 players. The longest weapon by far is the MGL 140 grenade launcher, it breaks after roughly 3 kills. You need to keep suiciding when it rusts and reload in with a fresh weapon or your kills will not land. Good luck. PS if you have turbo controllers this is a life saver, you want your fodder accounts to be turbo firing RT every match, to bypass the spawn shield when they spawn.
  • ResiGamer32

    ResiGamer32 posted a guide for Ranked Champion.

    This achievement will not unlock at 500, more like 700 and above. The reason being is the tracker stops working after 50 or so matches unless you quit to dashboard and restart.

    Best method for quick(ish) boosting is as follows

    Ranked Match
    Dual
    Arsenal

    Alt/Boosting partner joins the above match and quits out. And repeat. You might want to put a film on for this one, as you are going to be bored fast. You can track your quit outs in the leaderboards under suicides but be warned they are not 100 percent accurate.

    With an alt this will take you 5-6 hours. 11 hours with a boosting partner.

    I would strongly advise playing on at least 1 xbox 360 for this, the emulator on series X seems to have issues saving wins/kills, it took me nearly 1200 matches to pop this achievement as a result. Write down your wins, every 50 quit to dashboard and resume. This achievement is expected to be discontinued after the 24th January 2023 server closure.
  • Kaiteh

    Kaiteh posted a guide for Soldier of Misfortune.

    I created a shareable google sheet to allow people to mark off the manuals as they get them. Feel free to distribute and download a copy of it for yourself!

    https://docs.google.com/spreadsheets...it?usp=sharing
  • C64 Mat

    C64 Mat posted a guide for Must have been the wind.

    When:
    Can be done from the start of the game! As with all Medieval Dynasty achievements, it's much faster, safer and easier to turn on all the benefits from the "customise game" menu, either when starting or from the pause screen.

    Method:
    Look at your map, and run to the nearest town. Make sure you have the "unlimited carry weight" switched on in the Customise Game menu. Now, walk around the town and swipe everything you can, in daylight hours, under full view of the inhabitants. Planks, baskets, tools, crops, firewood, you name it! Also open every chest you can find too.

    Every time a little pop-up appears in the top left corner of the screen telling you your dynasty reputation has decreased, you're one 50th closer to unlocking the achievement for "Get caught stealing 50 times"! When you've swiped everything, run to the next town and do the same.

    Whilst you're there, make sure to sell what you've stolen to a vendor to work towards the "Sell 50 stolen goods" achievement too!

    Achievement unlocked!
  • C64 Mat

    C64 Mat posted a guide for I may not be good at it after all....

    When:
    Can be done from the start of the game! As with all Medieval Dynasty achievements, it's much faster, safer and easier to turn on all the benefits from the "customise game" menu, either when starting or from the pause screen.

    Method:
    Look at your map, and run to the nearest town. Make sure you have the "unlimited carry weight" switched on in the Customise Game menu. Now, walk around the town and swipe everything you can, in daylight hours, under full view of the inhabitants. Planks, baskets, tools, crops, firewood, you name it! Also open every chest you can find too.

    Every time a little pop-up appears in the top left corner of the screen telling you your dynasty reputation has decreased, you're one 50th closer to unlocking the achievement! When you've swiped everything, run to the next town and do the same.

    Whilst you're there, make sure to sell what you've stolen to a vendor to work towards the "Sell 50 stolen goods" achievement too!

    Achievement unlocked!
  • Snappleback

    Snappleback posted a guide for Firm Machinist.

    1. Buy flax from the central market.

    2. Open your Processing Menu (LT and up on d-pad, then over to the left with analog stick, selecting Processing)

    3. Tab over to Heating. Select A to open your pocket inventory.

    4. Select the stack of cotton or flax.

    5. Hit Y to confirm Let it cook. Walk away, go to sleep, or watch it - it will processes until your material is gone. I did this in a few sessions while I was sleeping.
  • Kaiteh

    Kaiteh posted a guide for Traveler’s Tall Tale.

    2v2 and 1v1 modes don't seem to count for this achievement.
  • zoidberg1339

    zoidberg1339 posted a guide for No Tumbler Fumbler.

    Lockpicking is essentially the same as in Skyrim, except you use Bobby Pins in Fallout instead of proper Lockpicks. If you’re not familiar with the mechanic, the in-game tutorial explains it well.

    The main thing you need to pay attention to is the difficulty of the lock. Very Easy locks can be unlocked by any player, but other locks require your Lockpick skill to be at a certain level. Easy locks need a Lockpick skill of 25+, Normal need 50+, Hard 75+ and Very Hard locks can’t be opened unless you have a perfect 100.

    Realistically, you’ll need a Lockpick skill of 25 (preferably 50) to unlock this as Very Easy locks are rare. You can temporarily boost your Lockpicking skill by 10 (or 20 if you have the Comprehension perk) by using a Locksmith’s Reader magazine. You can also *permanently* increase your Lockpick skill by 3 (or 4 with Comprehension) by collecting and using a Tumblers Today skill book.
  • zoidberg1339

    zoidberg1339 posted a guide for Legends - "The Skullduggers".

    You can unlock this as a solo player, but the amount of luck required decreases with each additional player in your crew. For best results, get yourself in a 4 person crew first, that way you only need the cooperation of one other friendly player.

    Easiest place to find other players is at Outposts, and the best way to signal friendly intentions is to pull out an instrument and play a shanty. I was at an Outpost with 3 friends and when we saw another player, we started playing and they came over and joined us, unlocking the achievement for everyone.

    As a solo player you need to find four players willing to help you play a jolly tune, which is less likely but still possible.
  • zoidberg1339

    zoidberg1339 posted a guide for Laden With Treasure.

    This achievement was a little daunting for me at first because I am a not particularly skilled - and rather risk-averse - Sea of Thieves player. However, I was able to get it first try while doing one of my favorite activities - mindlessly grinding Forts.

    Forts can be spotted by the green, ghostly glow they emanate when active. After landing and killing all the waves of Phantoms, retrieve the key from the boss and unlock the treasure room down in the dungeon. Any of the ghostly Chest of the Damned and the black & gold Captain’s Chests will count towards this achievement.

    If you search all the cupboards, boxes, dressers, etc you should find a second key - use this to open the secondary treasure room up on the roof. There will be more Chests of the Damned in there.

    Now to get everything onto your ship. I recommend keeping your Captain’s Chests and Chests of the Damned down in the hold and putting everything else up on deck. Head to the nearest Outpost, sell everything on deck (keeping your chests below on board) and by the time you’re finished, the Fort should have reset. (You’ll know it’s reset if it’s glowing green again, if not, keep your distance until it does.)

    Now you just repeat the process. Clear out both treasure rooms, keeping the Captain’s Chests and the Chests of the Damned in the hold so you don’t sell them accidentally, and put everything else up top for easy selling. Each trip to the Outpost allows the Fort time to reset, and earns you a little gold in the process.

    Assuming you get ~6 chests per run, after clearing out the Fort four times you’ll have 20 chests and unlock the achievement. Now you can return to the nearest Outpost and sell *everything*, which should net you a tidy sum. This isn’t the only way you can get this of course, but it’s how my friends and I got this despite not being very good SoT players.
  • zoidberg1339

    zoidberg1339 posted a guide for On The Lam.

    There is a shop on High Street on Melee Island that will open up at a certain point in the game. (You can’t miss it, you’ll have to go inside to progress in the game.)

    There is a small yellow fish trying to escape from the shop. Each time you enter, the fish will be closer to the door. All you need to do is keep exiting and entering the shop and the fish will gradually move towards the door. After a dozen or so entry/exits, the fish will be gone and the achievement will unlock.
  • zoidberg1339

    zoidberg1339 posted a guide for Free Wally.

    This is a tricky achievement, requiring you to perform missable actions in Parts II and IV before unlocking it in Part V. Spoilers ahead, obviously.

    - In Part I you’ll grab a couple manacles from Wally the cartographer - combine them together to increase their magnifying power. (You need to do this to proceed in other puzzles anyway)

    - In Part II aboard LeChuck’s ship, you’ll see a pair of shackles near the bow (front) of the ship on the top deck. They won’t show up as a normal item you can interact with, you have to select the monocles from your inventory and use them with the shackles.

    - In Part IV you’ll be able to return to Melee Island. Once there, go to the Locksmith on High Street and give her the serial number from the shackles in LeChuck’s ship. You’ll get a key.

    - In Part V, near the end of the game you’ll find Wally locked in those same shackles. Use the key to free him.
  • Kaiteh

    Kaiteh posted a guide for Community Surprise.

    Sure fire way to grab this is Main Menu > Map Browser > Look under the Top Rated section and click "Featured". The first few should be legitimate game modes. Mine was "Not Under My Watch".

    Once you find one, just use RB to throw 2 grenades to kill yourself completely and when the game ends, the achievement should pop.
  • Kaiteh

    Kaiteh posted a guide for Predator Winner.

    This achievement is best gotten with an alt or another person.

    Create a player match under Predator mode. Make sure that you toggle yourself to be the predator. Launch the game and then kill the other person in the lobby to win the game. You can couple these wins with the feral kills that you need to get for a different achievement by pressing B to kill the person.

    If you do not have another player or an alt that you can use, you can still grab this achievement solo. Launch the game solo and then go stand in the spot of the generator for 45 seconds until the game ends.
  • Kaiteh

    Kaiteh posted a guide for Team Chaos Winner.

    This achievement is best gotten solo.

    Create a player match under Team Chaos mode. Launch the game and immediately press start and back out to the lobby. You will automatically win and gain the achievement.
  • Kaiteh

    Kaiteh posted a guide for Chaos Winner.

    This achievement is best gotten solo.

    Create a player match under Chaos mode. Launch the game and immediately press start and back out to the lobby. You will automatically win and gain the achievement.
  • zoidberg1339

    zoidberg1339 posted a guide for Curios and Relics.

    To unlock this achievement you need to deal 10,000 points of damage with unique weapons - with some exceptions.

    Unique weapons added by the Gun Runner's Arsenal DLC - like Bozar or Medicine Stick - count, as do unique weapons from the base game - such as That Gun or Benny's pistol, Maria. However, unique weapons added by the other DLCs - such as the A Light Shining In Darkness or Salt-Upon-Wound's Power Fist - do *not* count.

    This will likely be the first Gun Runner's Arsenal achievement you'll unlock, as unique weapons are good and you should use them. However, if you find yourself using a DLC unique quite a bit (like I did with the Holorifle in a recent playthrough) know that you're not working towards the 10k when you do so.
  • zoidberg1339

    zoidberg1339 posted a guide for Crafty.

    You can craft at any Workbench, which can be found at many settlements throughout the game. Most crafting recipes are learned upon getting one of your Skills to a certain level (Survival 35, Science 50, etc) but some can also be unlocked with certain Perks or from completing objectives.

    A full list of craftable items can be found on the wiki: https://fallout.fandom.com/wiki/Fall...ble_items_list
  • zoidberg1339

    zoidberg1339 posted a guide for Dust Appreciator.

    A few tips for speck-collecting.

    - They're always on ground level. Don't bother scouring the walls and ceiling, they're always in places a character can walk to and pick up the speck of dust. 4 of the 5 characters you'll play as can pick up dust (the odd one out will be obvious) and it doesn't matter who collects them as long as they're picked up.

    - Pick up specks of dust as soon as you see them. While you can often return to the previous screen and pick up one you missed; switching characters, coming back minutes later, etc. can cause the specks to move, and possibly disappear if you wait too long. So pick them up first!

    - Just because you pick up a speck of dust in an area doesn't mean you won't find one there later. This only seems to happen when you're required to return to an area. I found all 75 on my first playthrough just by always keeping an eye out for specks of dust while playing through the game. That being said...

    - They're not always out in the open. Scenery items in the foreground will often cover up part of the ground and if a speck of dust is on the ground there you may not be able to see it.

    - Most areas/screens have at least one speck of dust. Check every area - especially when first arriving there - for a speck of dust, there probably is one. Same goes for all the rooms in the sewer. There's a ton of specks of dust down there.

    - Finally, you can simply save, pick up a speck of dust, reload the save, and pick up the speck of dust again and have it count a second time. You can get all the way to 75 by picking up one speck 75 times, just by reloading your save repeatedly. You could also do this with a speck found closer to the end of the game to make up for ones you missed.
  • zoidberg1339

    zoidberg1339 posted a guide for Dust Collector.

    A few tips for speck-collecting.

    - They're always on ground level. Don't bother scouring the walls and ceiling, they're always in places a character can walk to and pick up the speck of dust. 4 of the 5 characters you'll play as can pick up dust (the odd one out will be obvious) and it doesn't matter who collects them as long as they're picked up.

    - Pick up specks of dust as soon as you see them. While you can often return to the previous screen and pick up one you missed; switching characters, coming back minutes later, etc. can cause the specks to move, and possibly disappear if you wait too long. So pick them up first!

    - Just because you pick up a speck of dust in an area doesn't mean you won't find one there later. This only seems to happen when you're required to return to an area. I found all 75 on my first playthrough just by always keeping an eye out for specks of dust while playing through the game. That being said...

    - They're not always out in the open. Scenery items in the foreground will often cover up part of the ground and if a speck of dust is on the ground there you may not be able to see it.

    - Most areas/screens have at least one speck of dust. Check every area - especially when first arriving there - for a speck of dust, there probably is one. Same goes for all the rooms in the sewer. There's a ton of specks of dust down there.

    - Finally, you can simply save, pick up a speck of dust, reload the save, and pick up the speck of dust again and have it count a second time. You can get all the way to 75 by picking up one speck 75 times, just by reloading your save repeatedly. You could also do this with a speck found closer to the end of the game to make up for ones you missed.