Why I don't finish most video games

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An interesting article in The Verge. The title says is all.

I love the below paragraph from the article and I really want developers to look into this option. I consider most games to be longer than they should be:

I just wish there was an option to trim the fat. Just as I can switch gore on or off in some shooters, I'd like the ability to turn off the filler missions or the story written by a talented writer who was given no time to tie everything together. I wish games better respected my time. Or even better, I wish more studios spent the time and money to develop more interesting methods of storytelling, to include their talented writers at the beginning of the development process. If my caring about a game's story is vital to its enjoyment, then a developer should show the same care in its creation.

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