Intellivision Gen2 Kickstarter

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Will you be a backer?

(You may not vote on this poll)

× 32 (91.43%) Nothing, I'm just here for the poll.

× 0 (0%) $2

× 0 (0%) $5

× 1 (2.86%) $15

× 1 (2.86%) $25

× 0 (0%) $75

× 1 (2.86%) $100

× 0 (0%) $150

× 0 (0%) $200

× 0 (0%) $500

× 1 (2.86%) $1000


  • Added 06-03-2015 08:32 PM
  • 35 votes
  • Multiple choice enabled
My fellow Intellivision fans should be aware of a new Kickstarter. All the details are in this link, but here is the video...



The three they picked are some of my favorites for sure.
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I put $100 where my mouth is. Plus I'd love to have that signed lithograph.
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I use Kickstarter a lot with board games, but, for whatever reason, video game Kickstarter campaigns almost never work out. Even with all those people involved, I would not touch it. Frown
Do you have data to back your "almost never" statement? I know there are triple digit successes and more and more 'tenured' developers are using Kickstarter as a means to fund passion projects. I don't disagree that many "Independant developers", that have never done anything, don't follow through and I wouldn't back those.
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Do you have data to back your "almost never" statement? I know there are triple digit successes and more and more 'tenured' developers are using Kickstarter as a means to fund passion projects. I don't disagree that many "Independant developers", that have never done anything, don't follow through and I wouldn't back those.
Originally Posted by Kaens
Mostly personal experience and research. But, over 7000 active and past Video Game Kickstarters. Even if the success stories were in triple digits, that is about 10% success. That is close enough for me to consider "almost never."

Sure, it was a bit of hyperbole, but, the horror stories in the video game kickstarter world exceed the successes. This might be a success, but, I am snake bit. On the board game side though, I am at 100% success, so far, in my selections.
06-05-2015 05:13 PM StaffPremium
Mostly personal experience and research. But, over 7000 active and past Video Game Kickstarters. Even if the success stories were in triple digits, that is about 10% success. That is close enough for me to consider "almost never."

Sure, it was a bit of hyperbole, but, the horror stories in the video game kickstarter world exceed the successes. This might be a success, but, I am snake bit. On the board game side though, I am at 100% success, so far, in my selections.
Originally Posted by futiles
Really difficult comparison there. How many video game projects even get finished, there's a lot that get scrapped(I'm talking normal projects). Video game production is usually a long, difficult and expensive process. Compared to tabletop games I would think the typical scale is much different.

Question, when you kickstart a tabletop game, do you end up getting the game as part of you funding it?
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Maybe if we get this out there on groups such as the one above it would gather some more momentum. This is where the money would most likely come from.

I watched this for the first time and I like retro games but I think they should have maybe done little homework first and maybe chosen a different game instead of Shark Shark at least since we already have games like Hungry Shark Evolution and Feeding Frenzy. Would love to have seen the new look for Night Stalker.
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Really difficult comparison there. How many video game projects even get finished, there's a lot that get scrapped(I'm talking normal projects). Video game production is usually a long, difficult and expensive process. Compared to tabletop games I would think the typical scale is much different.

Question, when you kickstart a tabletop game, do you end up getting the game as part of you funding it?
Originally Posted by Fshguy
It depends on your funding level. I always back at a level which awards me the game, and usually some extras. But, there are always low level backing options that get you a handshake and a smile.

As for development time, some do take quite a while, more than a year to design, develop and test, and then physical production takes a lot more time than video games. (Cardboard, plastic and wood cutouts take longer than burning a disc)

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