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  • I have to admit, I only played this game because I knew it was quick points. That means I had no expectations going in, so they were neither met nor was I disappointed (I mean I went in for the point, I got the points). That said, the game was not good, and I would not play this late at night if you are sleepy. The entire game consists of you...

  • I actually really liked this game. Not enough to rate it higher than it should be, but I enjoyed the art style and traversal. In a way it reminded me of like old Castlevania 2D games minus the action bits. I was keeping a map of the game in my head, remembering how to get from area to area, and there were only a few spots where I was completely lost and didn't know...

  • I usually rant about these 'artsy' experiences, however, this game actually delivers a unique experience. It is a really short game, but I honestly can't think of another game with similar mechanics. You play a young blind girl and the world around you is drawn in based on sound alone. So as you navigate around the world (the story is you chasing down a stray cat you...

  • You know what I hate? Crap games we all are supposed to pretend we like because they are artsy and has a deep message. I watched an interview with one of the developers talking about the control scheme and how it's "..like tying your shoes, both hands work in concert without you having to concentrate on it. That's the feeling we were trying to create." No. No. No. The...

  • I know this game is very very highly rated, and even I'm giving it a four outta of five stars. It's very well made, and has some great touches like replaying levels in collectible mode that others in the genre should copy. However, this was not for me, and I'm going to tell you why, but there will be spoilers so if you don't want to risk it, move on. ...

  • This game is way over priced, but if you can pick it up on sale for less than $10 then I say do so. Fat City, while listed as a puzzle game, reminded me of Lock'n Chase on the Intellivision. Yeah, I went way back so maybe not the best reference. But here's the thing, that's what it is! Back in the early-mid 80s there were tons of Pac-Man clones. Maze games were all the rage,...

  • I'm not a huge Goosebumps fan, but my son (who is now grown man) used to read these before bed when we had to do nightly reading. I thought they were great and bought probably fifty of these books. Then wanting to rekindle a similar spark in my daughter, took her to see the movie, which we all enjoyed. Then I played both versions of this...

  • I'm not a huge Goosebumps fan, but my son (who is now grown man) used to read these before bed when we had to do nightly reading. I thought they were great and bought probably fifty of these books. Then wanting to rekindle a similar spark in my daughter, took her to see the movie, which we all enjoyed. Then I played both versions of this game. This is not related to any of the...

  • Geometry Wars it is not, but that was a special time where the stars aligned and everyone was looking for something to play. What I would compare it to is Mutant Storm Reloaded. Both games are level based shooters, with power ups if you will. Tachyon actually has some light RPG elements where you earn different power up slots and you can swap our your loadouts between...

  • This is a cool little platformer, but as an indie game, it's very short. Unless you are really bad at it, this won't take you more than two hours to get the full 1000. The goal is like many other level based platformers, get from the start to the goal. In 6180 you are a circle and avoid spikes, using tricks of going off the top and bottom of the screen to...

  • How!? I don't know how Telltale does it, but they took a game with no story at all, and made a fun story that my daughter (a huge Minecraft fan) and me both could enjoy. I genuinely looked forward to each episode, and with Telltales historically very slow rollout, I was concerned my daughter would handle episodic. Turns out, they must have been sitting on...

  • How!? I don't know how Telltale does it, but they took a game with no story at all, and made a fun story that my daughter (a huge Minecraft fan) and me both could enjoy. I genuinely looked forward to each episode, and with Telltales historically very slow rollout, I was concerned my daughter would handle episodic. Turns out, they must have been sitting on...

  • I have to start by prefacing this with I am not an Adventure Time fan, or even really knew what it was, so if you are then you are likely to have a different opinion that me. The best part of this game is the charm from the cartoon, which based on the content and jokes I would say targets tweens (8-12 year old), but tries to have nods to adults. I say tries because they are...

  • I have to start by prefacing this with I am not an Adventure Time fan, or even really knew what it was, so if you are then you are likely to have a different opinion that me. The best part of this game is the charm from the cartoon, which based on the content and jokes I would say targets tweens (8-12 year old), but tries to have nods to...

  • Thinking back on my experience, I think there was less than 10 areas total in this game. They did look prettier than some of the other point and click games I've been playing recently, but there just isn't much here. I did enjoy the puzzles (til the very end where I couldn't do what I wanted to do and spent lots of time going back and forth), and...

  • I wouldn't give this game a 4 star, so it only gets a three from me. However, having recently grinding through several point and click adventures recently, I can say this one had a great art design and I don't really like steam punk. There are not a lot of ways to get stuck, but there were several times I found myself doing a lot of backtracking and searching old...

  • I'm a little surprised to see this game getting 4 and 5 stars from people. I did enjoy the story parts, but I didn't find the puzzles to be particularly challenging. Good puzzles have that ramp where they build on what you've learned and you always feel like you know what to do. I thought they were either obvious or too hard. I also didn't care for some of the...

  • Well it only took me nine years to finish this game, that's how pumped I was for it. My memory of years ago was scanning planets, then driving around zig zags on the map finding resources. Honestly, I couldn't even find that part of the game when I just went back this week. Instead I focused on grinding out the story and it was a much better game this time. The story is your...

  • I'm pretty sure this is a free game, and whenever I get a free game I always check the store out for a coin doubler bonus or endless energy, that sort of thing. If the bonus is only a few bucks, I buy it. Also, ad free experience, I hate ads and will gladly pay a buck or two to be rid of them. To me, that's a tip the developers so they can get something. So buy the energy in...

  • Unless you hate math, which is probably a lot of people, and/or you can't follow a simple solution guide, you should play this game. Now you can follow solution guides and get all the points in a few hours, but that ruins the game (which you may not care). If you DO like math puzzle, this is pretty fun. There seems to be a ramp in difficulty curve where you will get...

  • Increasingly for me, mobile games are something I play when standing in long lines, waiting for something in public, or when relaxing on the can waiting for things to pass. That makes games like this (or Lines or endless runners) perfect because a game is at most a minute. That said, this game is an endless runner, split down the middle of the screen vertically,...

  • The story is rather pedestrian, however, the puzzles are good and the world is not too vast that you will find yourself stuck. If you don't follow a guide and just play for fun, you will often be backtracking looking for the next highlighted area that you can get a new clue from. Most clue spots you will have to do 2-3 times before you've exhausted them, but as I mentioned,...

  • I know this game is very very highly rated, and even I'm giving it a four outta of five stars. It's very well made, and has some great touches like replaying levels in collectible mode that others in the genre should copy. However, this was not for me, and I'm going to tell you why, but there will be spoilers so if you don't want to risk it, move on. ...

  • This is the fifth game in the Skylanders series and I'm a huge fan. By now if you don't know what a Skylanders is, it's a mostly linear story based platformer. If you HAVE played Skylanders before, that's who I'm writing this for. What's better and what's worse right? Let me get the bad out of the way first. As I sit here and try to think about what I didn't like...

  • I apologize to all the stupid people for comparing this game to them, but man this is exactly the crap that put THQ out of business. Okay, actually THQ made tons of crap for many years and it was actually the uDraw tablet that put them out of business but I was being dramatic to express how much I hate this game. So you are falling down a tube, which is overly...