03-04-2016 07:40 PM
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I have to admit, I only played this game because I knew it was quick points. That means I had no expectations going in, so they were neither met nor was I disappointed (I mean I went in for the point, I got the points). That said, the game was not good, and I would not play this late at night if you are sleepy. The entire game consists of you...
I actually really liked this game. Not enough to rate it higher than it should be, but I enjoyed the art style and traversal. In a way it reminded me of like old Castlevania 2D games minus the action bits. I was keeping a map of the game in my head, remembering how to get from area to area, and there were only a few spots where I was completely lost and didn't know...
I usually rant about these 'artsy' experiences, however, this game actually delivers a unique experience. It is a really short game, but I honestly can't think of another game with similar mechanics. You play a young blind girl and the world around you is drawn in based on sound alone. So as you navigate around the world (the story is you chasing down a stray cat you...
You know what I hate? Crap games we all are supposed to pretend we like because they are artsy and has a deep message. I watched an interview with one of the developers talking about the control scheme and how it's "..like tying your shoes, both hands work in concert without you having to concentrate on it. That's the feeling we were trying to create." No. No. No. The...
This game is way over priced, but if you can pick it up on sale for less than $10 then I say do so. Fat City, while listed as a puzzle game, reminded me of Lock'n Chase on the Intellivision. Yeah, I went way back so maybe not the best reference. But here's the thing, that's what it is! Back in the early-mid 80s there were tons of Pac-Man clones. Maze games were all the rage,...