6180 the moon
  •   Premium

    03-04-2016 05:22 PM

Good 2 hours, but no replayability

This is a cool little platformer, but as an indie game, it's very short. Unless you are really bad at it, this won't take you more than two hours to get the full 1000. The goal is like many other level based platformers, get from the start to the goal. In 6180 you are a circle and avoid spikes, using tricks of going off the top and bottom of the screen to access safer paths. It's fun, lots of fun, but in an hour you've finished all the levels, then spend another hours playing them in reverse. For under $4, it's cheap fun and easy points so I recommend everyone pick it up. But after you have completed it, there is no reason to ever touch it again. Disposable gaming.
What did you think of this review?

Comments

No comments found

No comments have been posted for this review.


Other reviews from Kaens

  • I have to admit, I only played this game because I knew it was quick points. That means I had no expectations going in, so they were neither met nor was I disappointed (I mean I went in for the point, I got the points). That said, the game was not good, and I would not play this late at night if you are sleepy. The entire game consists of you...

  • I actually really liked this game. Not enough to rate it higher than it should be, but I enjoyed the art style and traversal. In a way it reminded me of like old Castlevania 2D games minus the action bits. I was keeping a map of the game in my head, remembering how to get from area to area, and there were only a few spots where I was completely lost and didn't know...

  • I usually rant about these 'artsy' experiences, however, this game actually delivers a unique experience. It is a really short game, but I honestly can't think of another game with similar mechanics. You play a young blind girl and the world around you is drawn in based on sound alone. So as you navigate around the world (the story is you chasing down a stray cat you...

  • You know what I hate? Crap games we all are supposed to pretend we like because they are artsy and has a deep message. I watched an interview with one of the developers talking about the control scheme and how it's "..like tying your shoes, both hands work in concert without you having to concentrate on it. That's the feeling we were trying to create." No. No. No. The...

  • I know this game is very very highly rated, and even I'm giving it a four outta of five stars. It's very well made, and has some great touches like replaying levels in collectible mode that others in the genre should copy. However, this was not for me, and I'm going to tell you why, but there will be spoilers so if you don't want to risk it, move on. ...


Showing 5 of 49 reviews