Major Watch Dogs fix patch out today on PS/PC, full details

PC

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Ubisoft will released the first major Watch Dogs patch today, and has announced a full list of gameplay fixes that it will introduce.

Here's the full official change log:

MAJOR GAME FIXES

Automatically reconstructed corrupted save files which prevented loading to go further than 90%. Some collectibles may remain unrecoverable.
Fixed the issue preventing players from using hacks in game.

GAMEPLAY FIXES

Fixed several mission-breaking bugs.
Fixed minor mission and item-related issues.
Fixed the issue that caused the empty weapon-wheel.

MULTIPLAYER FIXES

Fixed several minor respawn issues.
Fixed some connection and session joining issues.

PC SPECIFIC FIXES

Fixed graphical glitches on Low & Medium settings.
Fixed some crashes on SLI configurations.
Implemented several performance improvements.
Implemented a few control improvements.
Fixed issues causing infinite messaging and timing-out when trying to access the Online Shop from the Extras Menu while Uplay is set to Offline mode.
Fixed issues connecting to a Multiplayer game.
Implemented several mouse modifications.
Fixed "Drinking Game" control issue where wrong information was displayed when played with a gamepad.
Fixed "Chess Game" control issue.
Fixed bug where the invasion setting was never saved.
Fixed graphical issues during cut scenes and cinematics.
Fixed several graphical and texture bugs.
Removed Vista OS check to prevent false positives.
Added game version in main menu.
So for the PC version they were like "crap someone found out better looking and performing files... guess we should unlock them in a patch"

Busted :P
Too bad they didn't lower the difficulty in the drinking game or increase the probability of getting those last few songs.
Accusations that the PC version was “dumbed down” from its E3 2012 appearance to appease next-gen console manufacturers run rampant amongst the PC community, or anyone who may have caught wind of the news and are likely giving Ubisoft’s PR department a bit of a rough time.

Still, that hasn’t stopped the team at Ubisoft from issuing a statement expressing their point of view.

The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we’ve set out to achieve. We test and optimize our games for each platform on which they’re released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality.

Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game’s visual fidelity in certain situations but also can also have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.

Thanks for playing Watch Dogs and believing in our vision. Stay safe on the mean streets of Chicago.

Not sure if you agree with the words or even believe the statements, but good on Ubisoft for at least addressing it. Hopefully the incident hasn’t put a bad omen over the studio and their upcoming anticipated releases like The Division or Rainbow Six Siege, but for many, it may already be too little too late.

What are your thoughts?

Thanks, GameInformer
http://www.gameinformer.com/b/news/a...atch-dogs.aspx
They took their sweet time addressing it.. Ubi has kind of a pair of black eyes going on since E3 with this and first the fact there are no female playables in a couple of games for again, a BS PR response that's been slaughtered by other devs...

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