Elden Ring updated to 1.07

Gaming Chat

Found 3 posts - Go to Last Post


Below are the main takeaways.
Full patch notes here.

Additional features

Added separate damage scaling for PvP.

This feature allows separate damage scaling for Weapons, Skills, Spells, and Incantations when playing against other players.

In the future, this feature may be used to balance weapons, Art, Spell, and Incantation in invading/PvP mode.

Balance adjustments made within this feature will not impact single-player and cooperative play.


PvP Exclusive balance adjustments

The adjustments in this section do not affect single-player or cooperative play.

Increased stamina attack power in PvP for all attacks against guarded foes, except for long-ranged weapons.
Improved poise damage in PvP for every weapon’s normal attack, except for Skills and long-ranged weapons.
With a few exceptions, the power of Ashes of War in PvP has been lowered across the board.
The power of the following incantations in PvP has been decreased:
Dragonfire / Agheel's Flame / Glintstone Breath / Smarag's Glintstone Breath / Rotten Breath / Ekzykes's Decay / Dragonice / Borealis's Mist / Unendurable Frenzy

General balance adjustments
The adjustments in this section affect both PvE and PvP aspects of the game.

Increased poise damage when using two-handed normal attacks.
Increased the speed of some Colossal Sword attacks.
The speed and hit detection of Colossal Sword crouching and rolling attacks have been decreased.
Increased the speed of some Colossal Weapon attacks.
Decreased recovery time for Colossal Swords and Colossal Weapons, except for jump attacks, dual wielded attacks, and attacks while riding.
Increased poise damage of Hammers, Great Hammers and some Colossal Weapons.
Increased guard penetration for the following weapons:
Celebrant's Sickle / Nox Flowing Sword / Shotel / Eclipse Shotel / Vulgar Militia Shotel / Scythe / Grave Scythe / Halo Scythe / Winged Scythe

The poise rating of some attacks has been increased for the following weapons:
Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Great Hammers / Great Spears / Halberds

With some exceptions, poise of all armor has been increased.
The effects of the Greatshield Talisman and Hammer Talisman have been increased.
Some effects of the spell Scholar's Shield, the Barricade Shield skill and the Shield Grease item have been adjusted as follows.
The effects on shields with low guard boost have been adjusted upward.
The effects on shields with high guard boost have been adjusted downward.

The guard strength of the Fingerprint Stone Shield has been decreased.
Decreased the status buildup done by dual wielded weapons.

Bug Fixes

Added a process to remove the Ash of War from weapons that cannot normally be combined with certain Ashes of War.
Fixed a bug that prevented users from obtaining items such as Great Runes, Crystal Tears, Cracked Pots, and Ritual Pots when the number of items in the inventory and the storage had reached the maximum limit.
Fixed a bug that prevented users from obtaining Crystal Tear. If you fail to obtain a Crystal Tear, the item will be added to your inventory when moving within the vicinity of the place where you should have obtained it.
Adjusted player character control when under certain damage animations.
Fixed a bug that prevented charging some Incantations while casting them with a left-handed Sacred Seal in mid-air.
Fixed a bug that prevented performing a normal attack from a dash immediately after landing from a jump when the weapon is two-handed.
Fixed a bug where various action inputs were ignored when changing weapons while moving.
Corrected the description of the Colossal Sword’s physical attack attribute.
Fixed a bug where the timing to change the attack direction was narrower than expected for some attacks with Greataxes.
Fixed a bug where the attack direction could not be changed when performing a charged attack with the Ruins Greatsword weapon.
Fixed a bug where the Highland Axe’s effect was not applied to the skill Shriek of Milos.
Fixed a bug where the effects of the Warrior Jar Shard and the Shard of Alexander were not applied to the skill Sorcery of the Crozier.
Fixed a bug where the effect of the Roar Medallion was not applied to the Regal Roar Ash of War.
Fixed a bug where the skill Viper Bite could inflict poison instead of deadly poison.
Fixed a bug where the range of one of the three rocks was longer than expected when casting the Spell Rock Sling with a left-hand staff.
Fixed a bug where recovery time after casting Beast Claw could not be shortened by magic or incantations.
Fixed a bug where when attacking an enemy who cannot be grabbed by the incantation Inescapable Frenzy, the attack will be repelled if the enemy is holding a shield.
Fixed a bug where HP or FP could be recovered when changing equipment to certain types of armor under certain circumstances.
Fixed a bug that could cause death and result in the player becoming stuck in some locations.
Fixed some terrain bugs that allowed users to reach unexpected locations with certain procedures.
Fixed a bug where the rendering and collision detection of some maps were different from expected.
Fixed a bug where bolts fired with the Hand Ballista weapon missed the lock-on target when the game was running at a frame rate below a certain level.
Fixed a bug where your Big Mac wouldn't have a gherkin on the top layer if it was served by a woman called Tracey in Scunthorpe when raining if the buyer had a missing toe and used the drive through. On Wednesday*
Several other performance improvements and bug fixes.


*I made this up.

Fixed a bug where your Big Mac wouldn't have a gherkin on the top layer if it was served by a woman called Tracey in Scunthorpe when raining if the buyer had a missing toe and used the drive through. On Wednesday*
Originally Posted by C64 Mat
This is my favorite update, also I have never played the game. Lol
This is my favorite update, also I have never played the game. Lol
Originally Posted by MarvzMitts
Big Grin

Some developers won't even fix critical bugs / unobtainable achievements. FromSoft understand how seriously people take their dedication to becoming masters of their games - fixing bugs which only happen if you're trying to do a specific thing whilst landing after a jump with something in your left hand is awesome and should be celebrated, in my opinion. Above and beyond Big Grin

Sign up for a new account. It's free and easy!

Sign up for an account

Already have an account? Login here

Login to your account