DirectX 11.3 Revealed, Will Support Existing DX11 GPUs, Will Be Packed With A Number

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DirectX 11.3 Revealed, Will Support Existing DX11 GPUs, Will Be Packed With A Number Of DX12 Features

During GAME24, Microsoft revealed DirectX 11.3. DX11.3 will be supported by all existing DX11 GPUs (or at least that’s the plan) and will be made available next year. DX11.3 will feature almost all features of DX12 (albeit its lower CPU Overhead benefits). This means that DX11.3 will support Ordered Rasterizer View or Rasterizer Ordered Views, Typed UAV Load, Volume Tiled Resources and Conservative Grid.

Going into more details, DX11.3 is meant to be used by inexperienced programmers that are unable to create fully functional DX12 engines. Microsoft won’t abandon DX11 that easily as it’s an API that will be used by a lot of developers in the next couple of years (despite the release of DX12).

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http://www.dsogaming.com/news/direct...dx12-features/

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