Matchmaking Basically Working?

Halo: The Master Chief Collection

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My first test

Team Halo 2: Anniversary: 3 minutes and 33 seconds
Halo Championship: 1 minutes and 37 seconds
Rumble Pit: 2 minutes and 33 seconds
Team Slayer: 55 seconds
Snipers: 1 minute and 18 seconds
Big Team Battle: 5 minutes and 39 seconds (after which the connection dropped out)
Halo: Combat Evolved: 2 minutes and 58 seconds
Halo 2 Classic: 1 minute and 9 seconds
Halo 3: 1 minute and 35 seconds
Halo 4: 2 minutes and 24 seconds
Team Hardcore: 3 minutes and 22 seconds

And my second test took place later in the afternoon:

Team Halo 2 Championship: 1 minute and 43 seconds (faster)
Halo Championship Series: 2 minutes and 34 seconds (slower)
Rumble Pit: 5 minutes and 12 seconds (slower)
Team Slayer: 4 minutes and 49 seconds (slower)
Snipers: 1 minute and 26 seconds (slower)
Big Team Battle: 2 minutes and 3 seconds (faster)
Halo: Combat Evolved: 39 seconds (faster)
Halo 2 Classic: 2 minutes and 52 seconds (slower)
Halo 3: 1 minute and 21 seconds (faster)
Halo 4: 22 seconds (faster)
Team Hardcore: 1 minute and 49 seconds (faster)

6 out of the 12 playlist options were faster in my second test. A few were actually slower.

It’s not surprising the matchmaking was slightly faster in the afternoon, given people were starting to get out of work and school, providing a much larger pool of players to choose from.

Other players are reporting similar results.

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